5.1 Settings Menu

Starting/Creating/Saving/Exiting

Overview 5.2 Starting/Creating/Saving/Exiting

Steps 5.2.1 Procedure - Starting/Creating/Saving/Exiting

 

Backing Up a Project File

Overview 5.3 Backing Up a Project File

Steps 5.3.1 Procedure - History Backup

Steps 5.3.2 Procedure - Backup on Abnormal Termination and File Startup

If a PRX file becomes corrupt, you can replace it with a backup BAK file.

 

Entering a Password in a Project File

Overview 5.4 Setting up a Password for Project and Project Data

Steps 5.4.1 Procedure - Setting up a Project Password

Steps 5.4.2 Procedure - Changing the Project Password

Steps 5.4.3 Procedure - Lock Password Settings

Password protecting the project file ensures no unauthorized personnel can edit the project.

 

Confirming the Address List Used in a Project File

Overview 5.5 Confirming the Address List Used in a Project File

Steps 5.5.1 Procedure - Viewing the List of Addresses

Steps 5.5.2 Procedure - Viewing a Map of Addresses

Steps 5.5.3 Procedure - Changing Addresses Used in Screen Parts from the Address Map

You can check the addresses specified in a project file using a map or list format.

 

 

Converting Multiple Addresses

Overview 5.6 Converting Multiple Addresses

Steps 5.6.1 Procedure - Converting Multiple Addresses

You can convert addresses by specifying the start/end addresses before conversion and the start address after conversion.

 

Viewing Project Information

Overview 5.7 Viewing Project Information

Steps 5.7.1 Procedure - Viewing Project Information / Checking Project Information

Steps 5.7.2 Procedure - Viewing Project Information / Destination Folder Settings

You can check information on files, models, sent data, SRAM, and memory usage.

 

Copying a Screen from Another Project

Overview 5.8 Copying a Screen from Another Project

Steps 5.8.1 Procedure - Copying a Screen from Another Project

 

Registering Addresses with Descriptive Names

Overview 5.9 Registering Addresses with Descriptive Names

Steps 5.9.1 Procedure - Registering Symbol Variables

Steps 5.9.2 Procedure - Confirming Symbol Registration

Steps 5.9.3 Procedure - Checking each individual address in use

You can name an address by registering the address as a symbol.

 

Adding Headers and Footers on a Screen

Overview 5.10 Adding Headers and Footers on a Screen

Steps 5.10.1 Procedure - Adding Headers and Footers on a Screen

Steps 5.10.2 Procedure - Reusing a Header/Footer

Steps 5.10.3 Procedure - Removing Headers and Footers

You can display the same header or footer regardless of the active screen.

 

Changing the Screen Number, Title, or Screen Color

Overview 5.11 Changing the Screen Number, Title, or Screen Color

Steps 5.11.1 Procedure - Changing the Screen Number, Title, or Screen Color

You can change the specify screen number, screen title and screen color.

 

Copying/Deleting a Screen

Overview 5.12 Copying/Deleting a Screen

Steps 5.12.1 Procedure - Copying A Screen

Steps 5.12.2 Procedure - Deleting A Screen

 

Searching/Replacing Parts Addresses, Labels, Comments, and Logic Instructions

Overview 5.13 Searching/Replacing Parts Addresses, Labels, Comments, and Logic Instructions

Steps 5.13.1 Procedure - Searching/Replacing Parts Addresses, Labels, Comments, and Logic Instructions

 

Changing Parts Attributes All at One Time

Overview 5.14 Changing Parts Attributes All at One Time

Steps 5.14.1 Procedure - Changing Parts Attributes at One Time / Exporting a File to Change Attributes at One Time

Steps 5.14.2 Procedure - Changing Parts Attributes at One Time / On Screen Editor Change Common Attributes at One Time

Export the list of the parts' attributes to a file, edit the attributes, and then import the changed data back to the original file.

 

Select the same type of parts to change their attributes all at once.

 

 

Changing All Parts Shapes

Overview 5.15 Changing All Parts Shapes

Steps 5.15.1 Procedure - Changing All Parts Shapes

Copy the shape of each state in a part.

 

Using Screen Parts or Drawings to Set As Default

Overview 5.16 Using Screen Parts or Drawings to Set As Default

Steps 5.16.1 Procedure - Using Screen Parts or Drawings to Set As Default

When you set as default the properties from parts or drawings on a screen, the same attributes become the default when drawing parts and graphics on other screens.

 

Batch Conversion of Selected Parts Addresses

Overview 5.17 Batch Conversion of Selected Parts Addresses

Steps 5.17.1 Procedure - Batch Conversion of Selected Parts Addresses

Convert selected part addresses as a block