The maximum number of sounds for the sound settings is 512.
You can set the sound number from 1 to 8999.
The total capacity to store the sound data in [Internal Memory] is approximately 1 MB even when the data is compressed. When you select [CF Card] in [Save in], the total capacity is equal to the CF Card's free space.
Use the PCM 16 Bit 8 KHz Monaural data for Wave files of sound data. If you use more than 8 KHz, enable Windows Standard audio.
If you register sound data by setting all [Bit Addresses] to a Word Address, set the Word Address within 128 Words.
When multiple Bit Addresses turn ON at the same time, sound is played in the order of registration in [Sound (H)]. If another repeat playback starts during a [Repeat] playback, sound will be played in the order of registration in [Sound (H)] from the next repeat playback. The order, however, may change depending on the communication timing.
When [Stop] is set, there is a short delay after the bit turns OFF before the output is stopped.
During sound playback, save the trigger bit's ON time or OFF time for [Communication Cycle Time]*1 or 150 ms, whichever is longer.
During an audio output of the Sound setting, no sound of playing movie will be output. A movie's audio output is overridden when the Sound settings start bit is turned ON during movie playback.
*1 The Communication Cycle Time is the time it takes from the point the display unit requests data until the display unit receives data from the device. It is stored in internal device LS2037 in Bin format. The unit is 10 milliseconds.
When using multiple devices/PLCs, you can each the communication cycle time of each device/PLC from the [System Settings] [Peripheral List] page's [List of Device/PLC Management Addresses].5.19.13 Peripheral List Settings Guide